Game Designer

Game Designers at ARVORE are responsible for conceptualizing and iterating the game's mechanics and systems, working with a multidisciplinary team to ensure the final product promotes the envisioned emotional experience to the player.

Main Cross-Functional Activities:

  • Designing and iterating the game's core, features, and content, from prototype to final product.
  • Creating and maintaining technical design documentation.
  • Working in-engine, creating and iterating levels and mechanics, always aligned with the high-level vision of pacing, difficulty and the player’s emotional journey.
  • User testing to make sure the player's necessities will always come first.
  • Collaborating with a multidisciplinary team, leaning on everyone's skills to deliver a high-quality product.

Must Have:

  • 2 or more years of professional experience as a game designer, having worked in several complete development cycles, with at least one successful shipped game.
  • Player-centered approach to game design.
  • Experience at prototyping in quick iterations.
  • Ability to work in a fast-paced environment with a high degree of independence and an innate intuition for task prioritization.
  • Great communication and presentation skills.
  • Strong interpersonal skills, ability to listen to the team's necessities and incorporate them into the design.
  • Always giving and receiving constructive and creative feedback.
  • Awareness of technological trends and interest in interactive media.
  • The ability to respond to change and adapt, knowing when it's time to stick to an idea and when it's time to put it to the side.
  • Constantly looking for self-improvement, learning new skills and sharing knowledge.
  • Openness to learn new tools and skills.
  • Ability to analyze problems and their sources to find new and better solutions.
  • Experience with Unity 3D.
  • Advanced English.

Nice To Have:

  • Knowledge of UI/UX principles.
  • Interest in understanding other game development disciplines and their tools.
  • A passion for games, movies, TV, art, animation, electronics, RPGs, theater and narrative experiences would be a great plus.

Recruiting Process:

  • Apply for the position.
  • Selected candidates will be invited for an initial interviewing process
  • Final candidates will meet the team and go through final interviews
  • Decisions will be e-mailed right after


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  • São Paulo
  • +55 11 3031 8775

    Rua Cardeal Arcoverde,

    Nº 2365, 10º Andar