Senior Network Developer

To create the net code for the studio experiences, following the requirements of the project and taking in account the particular requirements of Virtual Reality projects, where even a small jittering to the player movement can cause a jarring effect.

Main Cross-Functional Activities:

  • To work closely with the team to create, integrate and test the multiplayer code
  • Work on the lobby, matchmaking, scoreboards and all the services related to the experience
  • Work with the devops team to monitor the status of the network to detect problems early
  • Work on any persistent data storage with the backend team to make sure of it's consistency
  • Work on the real-time analytics data flow with the team that will make the visualization
  • Benchmark and optimize the latency and movement prediction for the VR needs
  • Safely improving the netcode through prototyping and automated tests
  • Work with all the teams to maintain the game server/host code

Must Have:

  • Solid C# skill with a good knowledge of the Unity API
  • Experience with multiplayer games or another real-time interactive system
  • Know how to design clean architectures of large systems with multiple subsystems
  • Have implemented a peer-to-peer and a client-server architecture
  • Know various protocols: TCP, UDP, HTTP
  • Experience with network security and anti-cheating
  • Know a game server API: Playfab, Gamesparx
  • Experience debugging network problems
  • Know a real-time network API: Photon, Multiplay
  • Some experience optimizing and debugging multi-threaded multiplayer code
  • Fluent in English (reading, writing, and speaking)
  • Experience with Agile Development and prototyping and iterating solutions

Nice To Have:

  • New Unity multiplayer low-level/high-level API
  • Knowledge of AWS network architecture
  • Be familiar with Google G Suite, Monday, Slack and Github.
  • Previous knowledge or experience with VR and AR content is desirable.
  • A passion for Games, Movies, TV, Art, Animation, Electronics, RPGs, Theater and narrative experiences would be a great plus.
  • Experience with game development.

Recruiting Process:

  • Apply for the position.
  • A test will be sent.
  • Selected candidates will be invited for an initial interviewing process
  • Final candidates will meet the team and go through final interviews
  • Decisions will be e-mailed right after

APPLY HERE

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